This week gaming blogs are cluttered with E3 news. Most of the games profiled aren't of much interest to me, but here are three that caught my eye from various sources:
1. Tom Chick reports on King's Bounty:
Don't be fooled by the fact that this is based on the curiously irrelevant license for an ancient Sega Genesis game; this is a full-blown modern RPG with turn-based tactical combat, addictive army management, demons in a box, queen dating, and classic character leveling on a skill tree, all set in an expansive fantasy world.
Looks potentially very cool. Website here.
2. Rock, Paper, Shotgun has been running coverage of Champions Online all week.
One of the main draws of City of Heroes — the existing super-hero MMORPG — was the superior character customization. Sounds like Champions Online will excel in this area. I'm excited, even though MMORPGs are hopeless time-sinks by nature.
–Fantasy role-playing and character development
–Party-based tactical combat, including item use
–Base building, including building upgrades
–Innovative combat stat leveling system
–Random world generation for maximum replay
–Folklore / fantasy setting
Definitely worth a look.
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