Make no mistake, Linden Labs' Second Life is a godawfully sad excuse for a game. It's not fun. There's nothing to do except wank off in time with other virtual furries. The interface is a joke. And the people who claim to enjoy it are losers, even by the standards of mmog players. It's like the Something Awful forum, except you don't have to pay for it.
But this collection of perverts, credit card scammers, libertarians living in mom's basement, sociologists writing about the journalists they meet, and journalists writing about the sociologists they meet does produce some interesting articles on the extent to which human dysfunction can be carried on the web. Among the dysfunctional journalists, no one covers this wretched hive better than former Salon/current Reason games reviewer Wagner James Au, who unlike his fellow Second Life players at the AP, New York Times, Washington Post, et. al. actually knows and enjoys computer games.
Since it appears Au left Salon in favor of Reason in part for political reasons (his writing always seems happier spread between libertarian airheads than it seemed when the stuffed up liberal douches of Salon had him in their ghetto), you can imagine his horror on finding that the virtual New Hampshire that was Second Life is becoming an online Vermont. Yes, Second Life is embracing regulation.
Well worth reading.