Do you remember with fond affection that masterpiece of PC gaming, Planescape: Torment? Have you never heard of Planescape: Torment? Do you wish you could dropstop everything right now and replay Planescape: Torment?
Well, you're not alone. But Big Publishing is too rational or terrified to make that sort of game anymore.
Happily, we can acknowledge the waning importance of what Big Publishing thinks about this or anything else, for we now have tubes full of Kickstarter. (What can change the nature of games publishing?)
Many of the folks who made Planescape: Torment now work at inXile, and they're making a new game: Torment: Tides of Numenera.
Not actually a sequel to the previous game's story, which is self-contained (and recursive), Tides of Numenera will offer the same kind of thematically rich content within the framework of Monte Cook's (already funded) Numenera RPG system.
Anyhow, the studio's Kickstarter campaign began this morning and raised its 30-day target of $900,000 in six hours. That should tell you something about how the fans of Planescape: Torment regard this franchise and these developers and this plan.
There's still plenty of time to buy in, and there are plenty of perqs for berks, so if this is the sort of thing you're likely to like, then you know what to do!
http://www.kickstarter.com/projects/inxile/torment-tides-of-numenera
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