Technology

Art, Gaming, Movies

In the previous post in this series, I considered how the pose and three-dimensionality of a figural sculpture support its interpretation.  I noted that representational sculptures reside at the intersection of what is actual and what is virtual.  Because it is there and we can regard it in many ways, a statue shows us part of a projected fictional world and implies or suggests even more, unrealized in the sculpture, about that world.  The artist leaves its underdetermined fictional details to the viewer's imagination.

I described how different vantages on Michelangelo's David yield somewhat different understandings of the figure, and I explained how Bernini later carried vantage-based variations to an energetic extreme in his own David.  From these observations and others, I drew a conclusion: although we typically think of movies in relation to photography and painting, film (like its cousin, theater) is more akin to sculpture.

Asserting a close kinship among sculpture, theater, and film raises issues of technology, so I would like to recommend a way of thinking about technology and to illustrate how it can inform the interpretation of art.

In 1346, King Edward III Plantagenet crossed the English Channel to assert his claims on France.  After startling victories in Caen and Crécy, he laid siege to Calais.  Caen had fallen in a day; Calais, at the urging of King Philip VI Valois, held out for nearly a year.

Resisting a siege is a nasty business, and under the persuasive weight of disease, starvation, and want, the people of Calais finally decided to negotiate.  Edward offered terms: he would show mercy and not sack the city in exchange for the lives of half a dozen of its most important citizens– an offer generous to the many but harsh to the few.  After months of deprivation, they could scarcely reject the terms. But who would rise to give his life?

A leader did step up, and then another and another until six had offered themselves: Eustache de Saint-Pierre, Jean d'Aire, Jacques de Wiessant, Pierre de Wiessant, Jean de Fiennes, and Andrieu d'Andres.  Several were among the city's wealthiest and most influential figures, and all understood in some measure that the privileges of reputation presuppose honor and civic duty. They would pay the price for the survival of Calais.

Dressed in simple robes, draped in nooses, and bearing the keys to the keep and gates– all in accord with Edward's instructions– they marched forth from their city in the hope that by sacrificing their lives, they would save their people.  (The needs of the many outweigh the needs of the few or the one.  Remember.) Did they hesitate, think twice, reconsider? Did they waver in resolve or press stolidly onward? Were they enraged at the enemy, at humankind, at God? Did faith and faithful action steel them against encroaching fear and doubt?

As a matter of historical record, the six heroes were eventually spared in a display of magnanimity.  However, at the moment when they rose to the occasion and walked off toward the enemy's camp to face their doom, the six had no reason to suppose their lives were anything but forfeit.  And it is that moment of bittersweet hope and despair that Auguste Rodin chose to depict in his masterful bronze of 1889, The Burghers of Calais.

Rodin, The Burghers of Calais

This work rather obviously participates in the same multi-perspectival dynamic that gave life to the statues mentioned above. Here, however, two differences appear, one physical and one thematic.  The physical difference is that this is a sculptural group rather than a single figure; the somatic complexity is much richer.  The viewer walking around this sculpture, moving toward it, or drawing away from it, will have the opportunity to notice many more changes in surface, shadow, and shape than even Bernini's David affords.

The idea of having multiple figures in a sculptural group is no novelty, though Rodin deploys the idea with sophistication.  What is perhaps more novel, or at least more typical of Rodin's culture and era than of earlier times, is the statue's exploration of psychology and emotion.  The thematic difference between Rodin's group and earlier sculptures is that the complexities of pose and spatial extension serve not so much to project an unsculpted fictional world around the figures, but rather to project a plurality of virtual mental worlds within or among the figures.

The statue does not imply or suggest what it might be like to depart besieged Calais and to march toward the encamped English.  Instead, it whispers, declares, and bellows what it might be like to ponder one's impending death and the seeming pointlessness of so many great, petty, proud, or pious achievements as one now prepares to march toward the moment of capitulation, humiliation, and negation.  Bernini invoked our imagination by showing us body and intentionality; Rodin invokes our imagination and empathy by showing us conflicted or decided minds, stable or wavering intentions, the threshold where prior dreams are dashed and a desperate hope in behalf of others takes their place.

Rodin, The Burghers of Calais, Jacques de Wiessant

Rodin, The Burghers of Calais, Jean d'Aire

Rodin, The Burghers of Calais, Andrieu d'Andres

The work invites empathy, analysis, and introspection by presenting unexpected or evocative details and juxtapositions to the exploratory viewer. From one vantage, it appears as if the six, as a cluster, are ambling toward their fate. From another, the group breaks into two as a leader in the front turns to encourage his companions in the back.

Rodin, The Burghers of Calais

Still another vantage reveals that half of the group is headed in the wrong direction, one clutching his head in despair or disbelief, and two moving as one in rhymed poses as they retreat to his aid or exhortation.

Rodin, The Burghers of Calais

The more a viewer explores and ponders the information this sculpture offers, the more the physical gives way to the mental. Historical imagination gives way to the presentation of concepts, assertions about human character, portrayals of vulnerability or resilience, considerations of individuality and community, and a host of other themes that speak to what it is to be fragile humans in a fragmented, fractious world.

Rodin, The Burghers of Calais, Pierre de Wiessant


The Burghers of Calais is not a sculpture about one scene, but about many tacit conversations, inner soliloquies, emotional sieges and encampments, and the negotiations and sacrifices that take place apart from the parley.

To put it in a more useful way, The Burghers of Calais is a technology that amplifies our powers of inspection, introspection, empathy, and intention by providing a rich occasion for their exercise.

What, after all, is a technology? What is the etymological "logic of art"? As a matter of cultural and linguistic habit, we use the term "technology" to refer to certain classes of gadgets, machinery, or manipulation. Turn to the "tech" section of any newsfeed, and it will be replete with discussions of 4G cell phones or particle accelerators or biomodification. But this way of using the term "technology" elides the point worth emphasizing.

I prefer to emphasize that technology always stands in a certain relation to the people who use it: technology is anything that amplifies what the human body can already do. A club amplifies the ability to punch. A gun amplifies the ability to throw. A telephone amplifies the ability to shout. A motor vehicle amplifies the ability to run. Clothing amplifies the protective and insulating qualities of skin. Architecture, oddly enough, is large, static, communal clothing. Telecast media amplify vision or audition. The hard drive and RAM of a computer amplify the ability to remember and to calculate. And so on.

Any technology may be understood this way, and therefore anything that acts as a force multiplier on what humans in general can already do may be construed as a technology. What's more (and setting aside the mind/body problem), technologies may amplify not only the physical but also the mental. Formal logic is a conceptual technology that amplifies the ability to think systematically, to argue cogently, and to relate premises to inferences in a way that yields foreseeable material results from abstract plans. Language, one might say, is a distributive technology that amplifies the ability to define and organize human experience by engaging and uniting many people in ordered pursuit of those tasks.

So then, what of art? The fictional projection of possible worlds in text, paint, stone, metal, or light is a material technology that amplifies our ability to entertain and evaluate conditional counterfactuals. This, of course, is just a jargon-laden way of saying that representational books, movies, and art propose imaginary scenarios– in some respects like the actual world and in some respects different– and thereby provide a means for us to safely explore alternate paths of choice and action without the burden of non-fictional consequences. Vicarious experience, fantasy, imagination, escape– these are the crux, but they're complex notions best left for another post.

The key point is that we use technologies such as chiseling and bronze casting to make artworks, but an artwork is itself a technology by means of which we do something else. (Of course, it is a staple of aesthetics and art theory that a work becomes "art" at precisely the point where we abandon any notion of its utility. For reasons best deferred, I find that understanding of art inadequate, a historical curiosity of that stream of modernism that has its source in the Enlightenment.) But if the key question is how we are using art, then it is always already the case that the maker and the consumer of art are both embroiled in the creation and valuation of its meanings: active in some ways and passive in others, now resolute and now conflicted, egoistic but altruistic, insular or communal, in a grand negotiation of the terms of surrender and victory.

And if the consumer is always already as much a factor as the producer, then it just won't do to maintain that art is something that artists do for (or to) willing but passive recipients. It's not a question of whether the audience actively contributes to the art it finds enriching, but of how much, how well, and how.

Last 5 posts by David

16 Comments

15 Comments

  1. SG  •  Jul 9, 2010 @2:51 am

    Are you familiar with this statement by Baudelaire (whom Rodin admired) and which is exactly the opposite of what you're saying (if I read you right):

    "Sculpture has several drawbakcs, which are the unavoidable consequence of its means. Rough and real, just like nature, it is at the same time vague and fleeting, because it shows too many faces at the same time.
    It is in vain that the sculptor tries to stand from an unique viewpoint; the viewer, who goes around the sculpture, can choose between a hundred different viewpoints, except the good one, and it often happens (which is humiliating for the sculptor) that a random lighting, a lamp effect, show a beauty that is not the one he thought of.
    A painting is only what it wants to be; there is no way to look at it except from the front. Paintings have only one viewpoint; they are exclusive and tyrannic; thus, the artist's expression is far stronger."

    However, I agree with you more than with Baudelaire… Although I prefer paintings, there are many ways to look at a painting, and I often seek deliberately to look at it in a way the painter probably did not intend (especially by focusing on details, as I've tried to show on my website).

    Thanks a lot for the wonderful posts !

  2. John Burgess  •  Jul 9, 2010 @5:25 am

    So then, what of art? The fictional projection of possible worlds in text, paint, stone, metal, or light is a material technology that amplifies our ability to entertain and evaluate conditional counterfactuals.

    How about sound? Is music not cutting the art mustard?

  3. David  •  Jul 9, 2010 @7:09 am

    @SG
    As far as I can tell, Baudelaire's point here about how sculpture works as a meaning machine is similar to mine and not contrary. Because the conditions under which a sculpture is viewed are determined in part by choices that the viewer makes and the sculptor cannot readily control, the range of possible meanings is a compromise between what the sculptor permits and what (by virtue of the viewer's independence) the sculptor cannot forbid.

    On the other hand, Baudelaire's rhetorical stance here is different from mine. He regards it as a bug rather than a feature that sculpture works this way. That is perhaps why you thought he was taking a stance opposite to mine. Baudelaire seems to assume that the sculptor would want to force a canonical vantage for viewing a sculpture, create it so that it caters to that viewpoint, and control the variables that might modify the range of available connotations. For this reason, he speaks of "drawbacks" such as underdetermined meaning that end up "humiliating" the sculptor as he tries "in vain" to make sculpture as "exclusive and tyrannical" as painting.

    It seems to me that how the sculptor addresses the variability of sculpture's perception and how the sculptor feels about that factor depend in large part on what the sculptor is aiming to do. What we see in the history of the medium is that some in any given generation try to constrain the range of information and some try to liberate it. This is true as much in Hellenistic Greece as in Third Republic Paris because purposes differ.

    All of this noted, though, I'd proceed with caution in deciding whether this snippet accurately represents Baudelaire's straightforward assessment of the paragone. Likewise, I'd hesitate before insisting that he be read as a rigorously consistent thinker.

    There's some room for irony here since these weaknesses of sculpture may also be understood as its strengths. After all, it was Baudelaire who envisioned a new kind of painting suitable to modern life, a painting that captures the fleeting, variable world as a contemporary person would see it while he (the notorious flâneur) traipses about and catches ephemeral glimpses of the passing world, an ukiyo-e for industrial Europe.

    Thanks for your comments!

  4. David  •  Jul 9, 2010 @7:21 am

    @John Burgess
    Music certainly "cuts the art mustard", so sound is a material element of much art. However, this series of essays is chiefly about figural art, which is generally representational, and music is seldom representational.

    There are select instances in which musical compositions aim to articulate some of a virtual, fictional world by copying, or representing some factors of the actual world. For example, Jean-Philippe Rameau's la poule imitates the sound of a chicken. More richly, the 19th century enjoyed a proliferation of program music which had as its chief and stated goal the instantiation of some musical analog to the fictional world of a given text.

    These attempts to make music work like representational forms such as painting and sculpture are interesting, but they make up a tiny portion of the music we regard as art. The reason for this is clear. Painting and sculpture (notwithstanding some contemporary trends and movements) offer a material artifact that extends in space and abides in time. Music, in contrast, is a construct out of sound, a material that fades away in time and space nearly as soon as we perceive it.

    I hope to talk about music in a future post, but whatever I have to say about it doesn't suit the purpose of this series. However, I appreciate your question!

  5. Ken  •  Jul 9, 2010 @8:49 am

    Wow. Amazing.

  6. Grandy  •  Jul 9, 2010 @9:03 am

    There are select instances in which musical compositions aim to articulate some of a virtual, fictional world by copying, or representing some factors of the actual world. For example, Jean-Philippe Rameau’s la poule imitates the sound of a chicken.

    Is this an extension of/growth of, onomatopoeia?

  7. David  •  Jul 9, 2010 @9:06 am

    Is this an extension of/growth of, onomatopoeia?

    Onomatopoeia in a taxi, honey!

  8. Cackalacka  •  Jul 9, 2010 @9:42 am

    Beautiful post.

  9. SG  •  Jul 9, 2010 @12:04 pm

    @David

    Yes, this is what I meant – Baudelaire focuses on the same element as you (multiplicity of viewpoints) but seems to interpret it in the exact opposite manner (as a flaw).

    But you are probably right regarding Baudelairian irony, as he is indeed famous for making sarcastic/provocative comments (notoriously a proposal that one should beat up the beggars in order to give them their dignity back, instead of humiliating them with charity).

    I recently saw in a small museum the bronze version of this "Je Suis Belle" sculpture by Rodin : http://www.flickr.com/photos/mharrsch/235201251/ What's interesting is that, although its composition seems spot on (mechanically/anatomically plausible), it is in fact an assemblage of two previous, separate figures into one. So I'd bet Rodin knew full well that the viewer can indeed look at a sculpture in a way the sculptor did not intend initially – but also knew that the sculptor himself can use the same trick!

  10. Ancel De Lambert  •  Jul 9, 2010 @12:25 pm

    Beautiful once again. I can't wait for the next one.

  11. Bruce  •  Jul 9, 2010 @5:00 pm

    Popehat – come for the snark; Stay for the cerebral engagement.

  12. DMS  •  Jul 10, 2010 @8:05 pm

    This is one of the best blog posts I have read anywhere, ever. Very nice and more please.

  13. Hans Schantz  •  Jul 11, 2010 @1:56 pm

    Ironically, when Stanford University displayed the Burghers of Calais on their campus back 15-20 years ago, they broke up the set and displayed the burghers individually at different locations. Rodin's work was still powerful but it lost a great deal by not having the interaction between the burghers.

    I've been enjoying your recent sculpture posts. Please continue!

  14. Chris Hodgkins  •  Jul 11, 2010 @7:43 pm

    Great post!

    I was in Paris last year and went to the Rodin Home/Museum. It was incredible! One thing I noticed was that Rodin was a great re-user of molds and subject matters from different points in his career. You can see the "Thinker" also in his "Gates of Hell, as well as other subject matters and themes that are re-purposed for new pieces.

    You can see some of the pictures I took here:

    Rodin Album

  15. David  •  Jul 11, 2010 @8:45 pm

    @Chris Hodgkins,

    I find this shot an especially powerful illustration of the phenomenon discussed in my post.

    Your shot of his Gates of Hell, especially in the large view, is also especially well done. It's surprisingly hard to capture the undulating effect of the doors and posts in a photo.

    Yes, the meaning of The Thinker shifts a bit when you consider that he's Dante Alighieri!

    Thanks for sharing these!

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